
Get a Vector2 Based on Object Rotation in Unity
May 27, 2021 · I feel like there is an obvious answer to this but I can't find it. Is there a function in unity that gives you a Vector2 (or 3) based on the rotation of an object. for example: z rotation = 0 ---&...
unity - How to get a random Vector 2 within a range - Game …
Aug 21, 2018 · I'm working on a game and I need the objects that get spawned to launch within a range of angles, so like in the horrible 2 second paint image seen below, I need to grab a random vector …
unity - Cannot read value of type 'Vector2' from WASD KeyControl
May 8, 2024 · A Button input doesn't have a Vector2 value; a Button is either pressed or not pressed. If you want to read WASD input as a Vector2, you need to set the Action Type to "Value" (rather than …
unity - How to get a Vector2 location of an object? (Unity2D javascript ...
I need to make an "AI" that makes a ball try to touch the player. But Vector2.MoveTowards()needs a Vector2 variable but how do i get the location of an object?
unity - Most efficient way to convert Vector3 to Vector2 - Game ...
Jan 2, 2016 · What is the most efficient and fastest way to convert a Vector3 to a Vector2? Casting: Vector2 vector2 = (Vector2)vector3; Initializing a new Vector2: Vector2 vector2 = new …
c# - In Unity, why is adding a Vector2 and a Vector3 ambiguous but ...
Apr 21, 2015 · The fact is happening when assigning a Vector2 to transform.position so that transform.position = a + b; where BOTH a and b are Vector2 compiles correctly and it assigns x and y!
unity - If UV coordinate is Vector2, then why does UV node in shader ...
Dec 13, 2023 · Unity stores UVs in 0-1 space. [0,0] represents the bottom-left corner of the texture, and [1,1] represents the top-right. Values are not clamped; you can use values below 0 and above 1 if …
unity - Moving Multiple Objects With Vector2.MoveTowards Not …
Moving Multiple Objects With Vector2.MoveTowards Not Consistent Ask Question Asked 2 years, 4 months ago Modified 2 years, 4 months ago
unity - Clockwise / counter-clockwise convention for Vector2.Rotate ...
Aug 25, 2019 · My question is whether doing Vector2.up.Rotate(90) would result in a clockwise or counter-clockwise rotation, where clockwise would give Vector2.right and counter-clockwise would …
unity - Pass Vector2 to Instantiated GameObject - Game Development ...
Mar 3, 2016 · Pass Vector2 to Instantiated GameObject Ask Question Asked 9 years, 11 months ago Modified 8 years, 7 months ago