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  1. OnTriggerEnter Colliders In Unity3D C# - Stack Overflow

    Dec 18, 2021 · I am very confused on how OnTriggerEnter works, or Colliders in Unity in general. I am trying to add a collision test that, if the bullet hits an object, it plays a particle system and debugs …

  2. How to use Git for Unity3D source control? [closed]

    Aug 14, 2013 · What are best practices for using Git source control with Unity 3D, particularly in dealing with the binary nature of Unity 3D projects? Please describe the workflow, what paths would be …

  3. unity game engine - Unity3D New Input System: Is it really so hard to ...

    Jan 8, 2022 · Unity3D New Input System: Is it really so hard to stop UI clickthroughs (or figure out if cursor is over a UI object)? Asked 4 years, 1 month ago Modified 1 year ago Viewed 13k times

  4. java - Cannot find the UnityPlayerActivity class inside com.unity3d ...

    May 19, 2020 · Cannot find the UnityPlayerActivity class inside com.unity3d.player Asked 5 years, 8 months ago Modified 4 years, 2 months ago Viewed 18k times

  5. dependencies - NuGet packages in Unity - Stack Overflow

    Nov 23, 2018 · Just thought I'd add this in case it helps anyone I used the asset (free) to import a package (websocketsharp) and it was really easy and painless. The references in VS worked …

  6. Why is OnTriggerEnter not working in Unity3D? - Stack Overflow

    Nov 2, 2022 · I am very new to unity, and this is probably going to seem like a dumb question to all the people who are good at C#, but I don't know why OnTriggerEnter is not working in this program. I …

  7. Unity3D - "Parent has a type of layout group" error

    Oct 30, 2018 · Just as the warning says, the parent game object (image_container) has a layout group component.. Content size fitter should be under a game object that does not have layout group

  8. Unity3D Editor: How can I find all usages of a given asset?

    Oct 21, 2016 · From the Editor, go to the Project Tab, select the given Asset, right-click on it and then click Find References In Scene. It will show you every GameObject that the given Asset is attached …

  9. c# - Random Numbers in Unity3D? - Stack Overflow

    Jan 27, 2015 · What I found was how to create random numbers. Great. This solution, however, was not working in other functions. To create a random number, I used Random randomDirection = new …

  10. How to make enemies turn and move towards player when near?

    Jun 14, 2015 · I am trying to make my enemy object turn and start moving towards my player object when the player comes within a certain vicinity. For the turning I have been testing the …