
The Ideal Input System? - Ogre Forums
May 18, 2007 · When the framelistener starts a new frame the action handler translates the objects according to the frame time sent from the framelistener. Component-Object Wiki | Game Blog | …
Use Ogre as simple dependencie with Cmake and fetch
Mar 23, 2023 · Problems building or running the engine, queries about how to use features etc. Post Reply 2 posts • Page 1 of 1 GRom76 Gnoblar Posts: 1 Joined: Mon Mar 20, 2023 9:18 am
Cairo graphics on Ogre - Ogre Forums
Jul 30, 2010 · stoneCold wrote: I'm using cairo in combination with ogre too, and all that ogre has to know of cairo is a uchar buffer, width and height of the canvas and eventually the pixel format that …
bug? initialiseAllResourceGroups () - Ogre Forums
Mar 1, 2013 · A place for users of OGRE to discuss ideas and experiences of utilitising OGRE in their games / demos / applications.
[2.3.0] OgreGL3PlusBuildSettings.h missing in SDK - Ogre Forums
Nov 26, 2021 · Ogre Version: Next 2.3.0 Operating System: Windows 10 Render System: OpenGL When trying to compile with and statically link against the precompiled SDK from the releases page …
Ogre in WinForm App - Ogre Forums
Jun 13, 2013 · A place for users of OGRE to discuss ideas and experiences of utilitising OGRE in their games / demos / applications.
Cannot build ogre emscripten - Ogre Forums
Dec 19, 2017 · First, I tried to build ogre normally: so far, so good. It found the dependencies all over my system. Then, I tried to build ogre emscripten. I followed the instructions here, at coderabbit. For a …
How to implement story? - Ogre Forums
Aug 15, 2007 · The code snippet above uses some of the same ideas. Check it out. /* Less noise. More signal. */ Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion. OgreAddons - …
Ogre Attic repository - Ogre Forums
Discussion area about developing or extending OGRE, adding plugins for it or building applications on it. No newbie questions please, use the Help forum for that.
Hi.. - Ogre Forums
Aug 9, 2005 · Hi!! I am a new member of this Forum. Recently I've been trying to learn about 3d programming and Ogre. Well, I have some experience with modular programming and simple OOP …