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  1. GDScript reference — Godot Engine (stable) documentation in English

    GDScript is a high-level, object-oriented, imperative, and gradually typed programming language built for Godot. It uses an indentation-based syntax similar to languages like Python.

  2. GDScript basics — Godot Engine (3.1) documentation in English

    GDScript is a high level, dynamically typed programming language used to create content. It uses a syntax similar to Python (blocks are indent-based and many keywords are similar).

  3. Learn to code with GDScript - Godot Engine

    In Godot, you can write code using the GDScript and C# programming languages. If you are new to programming, we recommend starting with GDScript because we designed it to be simpler than all …

  4. GDScript reference

    GDScript is a high-level, object-oriented, imperative, and gradually typed programming language built for Godot. It uses an indentation-based syntax similar to languages like Python.

  5. GDScript 参考 — Godot Engine (4.3) 简体中文文档

    GDScript 是一种 面向对象 的高级 指令式 渐进类型 编程语言,专为 Godot 构建,以与 Python 等语言类似的缩进结构为其基本语句结构。 设计 GDScript 这门语言旨在与 Godot 引擎紧密集成,对 Godot …

  6. Static typing in GDScript - Godot Engine

    Typed GDScript is a powerful tool. Available as of version 3.1 of Godot, it helps you write more structured code, avoid common errors, and create scalable systems.

  7. GDScriptリファレンス — Godot Engine (4.x)の日本語のドキュメント

    GDScript は高レベルの オブジェクト指向 、 命令型 、および 漸進的型付け プログラミング言語であり、Godot用に構築されました。 これは Python のような言語に似たインデントベースの構文を使用 …