In Python this is simply =. To translate this pseudocode into Python you would need to know the data structures being referenced, and a bit more of the algorithm implementation. Some notes about psuedocode: := is the assignment operator or = in Python = is the equality operator or == in Python There are certain styles, and your mileage may vary:
96 What does the “at” (@) symbol do in Python? @ symbol is a syntactic sugar python provides to utilize decorator, to paraphrase the question, It's exactly about what does decorator do in Python? Put it simple decorator allow you to modify a given function's definition without touch its innermost (it's closure).
There's the != (not equal) operator that returns True when two values differ, though be careful with the types because "1" != 1. This will always return True and "1" == 1 will always return False, since the types differ. Python is dynamically, but strongly typed, and other statically typed languages would complain about comparing different types. There's also the else clause:
In Python 3, your example range (N) [::step] produces a range object, not a list. To really see what is happening, you need to coerce the range to a list, np.array, etc.
In a comment on this question, I saw a statement that recommended using result is not None vs result != None What is the difference? And why might one be recommended over the other?
In Python, for integers, the bits of the twos-complement representation of the integer are reversed (as in b <- b XOR 1 for each individual bit), and the result interpreted again as a twos-complement integer. So for integers, ~x is equivalent to (-x) - 1. The reified form of the ~ operator is provided as operator.invert.
In Python 3.x, 5 / 2 will return 2.5 and 5 // 2 will return 2. The former is floating point division, and the latter is floor division, sometimes also called integer division. In Python 2.2 or later in the 2.x line, there is no difference for integers unless you perform a from __future__ import division, which causes Python 2.x to adopt the 3.x behavior. Regardless of the future import, 5.0 ...